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Patch Overview 12.22

Cristian Lupasco2022年11月17日に公開されました

The latest balancing patch has landed this week on the live server. Patch 12.22 is the last patch of the set and it will last three weeks. There are a lot of buffs and changes to make the last patch memorable as we depart from Dragonlands into the next set of Monsters Attack!.

Systems

  • A second Treasure Dragon has replaced the Wolves PVE round
  • This Treasure Dragon can be any of the 3 Treasure Dragon variants. The two Treasure Dragons that you see can be different, or the same.
  • Items from orbs have been reduced by 2 to compensate for the increased item count from Treasure Dragons.

Augments

The two too high impact Augments are back after their brief removal for the Championship patch

  • High End Shopping has been added back to the Augment pool
  • Level Up! has been added back to the Augment pool

Traits

A lot of underplayed traits received a lot of love in the last patch of the Dragonlands.

  • Bruiser Health 180/350/600/1000 increased to 180/375/700/1500
  • Evoker Mana per cast: 4/6/8 increased to 5/8/10
  • Mirage, Electric Overload, chance to proc: 20/25/33/50% increased to 20/33/50/100%
  • Shapeshifter bonus max Health on transformation: 50/125% increased to 60/150%
  • Tempest, lightning strike max Health percentage true damage: 5/15/25/35% increased to 10/20/30/45%

Units

Units across all tiers got a lot of buffs to give possibilities for players to build whatever composition they wanted to since Dragonlands launched.

  • Diana Attack Damage: 50 increased to 55
  • Diana Mana: 50/100 changed to 30/90
  • Nomsy Attack Range: 3 increased to 4
  • Cannoneer Nomsy, Tristana Attack Damage bonus: 35/50/80 increased to 50/75/120
  • Seraphine Serenade of the Seas on-hit Damage: 20/35/65 reduced to 15/25/45
  • Seraphine Serenade of the Seas shield: 160/220/300 reduced to 120/160/240
  • Rakan Attack Damage: 45 increased to 55
  • Sylas Mana buff: 70/140 increased to 60/120
  • Sylas Petricite Burst Damage: 110/170/240 increased to 140/200/320
  • Zeri Watershock Laser Damage: 225/325/475 increased to 275/375/525

Meta Implication

Following the latest patch, there will be some changes to the most popular comps but due to the fact that it's the last patch of the Dragonlands, it won't last for long. Players across all ranks will look to experiment instead of trying to play the best possible build as in previous patches to end Dragonlands on a positive and interesting note.

続きを読む

  • クランがついに来た。仲間と集まって、普段どおりのゲームを続けて、みんなで何かを勝ち取ろう。

    みんなが一番待ち望んでた機能のひとつ。ついにお披露目できる日が来て、正直めちゃくちゃ嬉しい。クラン、始動です。 ひとことで言うとこう:普段プレイしてるゲームには「積み重ね」があってもいい。しかも、いつも一緒に回してる連中と一緒に、積み上げていく形で。 クランって何? クランは恒久的なチーム。名前があって、短いタグがあって、自分でデザインできる紋章があって、トレジャリーって呼ぶ共有ウォレットがある。 以上。ほんとにそれだけ。特定のゲームで上手くなる必要もないし、決まったスケジュールもいらない。必要なのは「一緒に遊びたい数人」だけ。 じゃあクランを持ったあとに何が起きるのか、順番に話していこう。

    Thomas Ruiz9月1日9分
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