Let's analyze some team compositions that you can use in your own games for League of Legends' Patch 11.19! We have a good mix of different team compositions for different playstyles, so let's get started.
RileaPublié le 27 septembre 2021
Team Comp Analysis - Patch 11.19
Let's analyze some team compositions that you can use in your own games for League of Legends' Patch 11.19! We have a good mix of different team compositions for different playstyles, so let's get started.
Team Comp 1
Top: Renekton
Jungle: Jarvan IV
Mid: Irelia
Bot: Seraphine
Support: Sona
Strengths: team fighting, engaging fights, scaling
Weaknesses: early-game, low damage bot lane
Double enchanters have been rampant on solo queue, and are proving to be an incredible oppressive pick in the bot lane. Sona and Seraphine can output a ridiculous amount of heals and shields by running Moonstone Renewer on both champions, and have excellent engage tools by layering their ultimates.
By picking such a low-damage bot lane that deals AP damage, it’s important to run AD threats in the mid, top and jungle positions to provide a split damage profile and compensate for the lack of damage coming out of the bot lane. Though this composition thrives in the late game and becomes near unkillable, it can struggle in the early game due to its lack of damage. Therefore, play safe in the early game and focus on scaling into the mid/late game.
After Amumu’s Q was buffed to have an additional charge, he has quickly become an excellent pick in the support position thanks to a kit that’s easy to execute, a CC chain that can lock up targets, and innate durability. By pairing this with Draven, Amumu can easily stun the enemy bot lane and allow Draven to cash in an early kill to snowball the game.
Vex has already proven to be a powerful mid laner, particularly against teams with lots of mobility, with Sett and Sejuani rounding out the comp with fantastic engage potential and team fighting. However, this comp can struggle if it falls behind, so it’s important to secure some kills and objectives in the early game to start snowballing an advantage into a victory.
This composition has excellent dive potential, and can easily collapse upon a target using Irelia, Akali and Xin Zhao’s mobility. It also excels in team fights as you can dart through a team fight to keep your enemies at bay and reach out the squishy back line carries.
Between Goredrinkers, Conqueror and Seraphine, this team comp will be receiving a lot of healing and will thrive in extended team fights. However, none of these champions have the best laning phases and this composition’s true power comes online during the mid to late game, so play safe during the early game and wait to scale.
On vous l'avait promis, on a pris notre temps, et aujourd'hui ça y est : les clans sont là. L'idée tient en une phrase : les jeux auxquels vous jouez déjà devraient finir par compter pour quelque chose — et compter avec les gens avec qui vous les jouez déjà. C'est quoi, un clan ? Un clan, c'est une
Les tier lists de solo queue classent au win rate. Nous, on a classé les 173 champions à l'argent qu'ils ont vraiment rapporté : 380 308,98 $ sur 523 950 parties de League en 12 mois. Le podium ? Soraka, Zoe et Jarvan IV. Pas un seul ADC à l'horizon.
Le minimum de 6 $, les 5 % de frais de traitement, et pourquoi les crédits ne sont pas de l'argent. Les conditions que la plupart des plateformes enterrent au fond de leur FAQ, publiées ici en entier.