The latest balancing patch has landed this week on the live server. Patch 12.22 is the last patch of the set and it will last three weeks. There are a lot of buffs and changes to make the last patch memorable as we depart from Dragonlands into the next set of Monsters Attack!.
Systems
A second Treasure Dragon has replaced the Wolves PVE round
This Treasure Dragon can be any of the 3 Treasure Dragon variants. The two Treasure Dragons that you see can be different, or the same.
Items from orbs have been reduced by 2 to compensate for the increased item count from Treasure Dragons.
Augments
The two too high impact Augments are back after their brief removal for the Championship patch
High End Shopping has been added back to the Augment pool
Level Up! has been added back to the Augment pool
Traits
A lot of underplayed traits received a lot of love in the last patch of the Dragonlands.
Bruiser Health 180/350/600/1000 increased to 180/375/700/1500
Evoker Mana per cast: 4/6/8 increased to 5/8/10
Mirage, Electric Overload, chance to proc: 20/25/33/50% increased to 20/33/50/100%
Shapeshifter bonus max Health on transformation: 50/125% increased to 60/150%
Tempest, lightning strike max Health percentage true damage: 5/15/25/35% increased to 10/20/30/45%
Units
Units across all tiers got a lot of buffs to give possibilities for players to build whatever composition they wanted to since Dragonlands launched.
Diana Attack Damage: 50 increased to 55
Diana Mana: 50/100 changed to 30/90
Nomsy Attack Range: 3 increased to 4
Cannoneer Nomsy, Tristana Attack Damage bonus: 35/50/80 increased to 50/75/120
Seraphine Serenade of the Seas on-hit Damage: 20/35/65 reduced to 15/25/45
Seraphine Serenade of the Seas shield: 160/220/300 reduced to 120/160/240
Rakan Attack Damage: 45 increased to 55
Sylas Mana buff: 70/140 increased to 60/120
Sylas Petricite Burst Damage: 110/170/240 increased to 140/200/320
Zeri Watershock Laser Damage: 225/325/475 increased to 275/375/525
Meta Implication
Following the latest patch, there will be some changes to the most popular comps but due to the fact that it's the last patch of the Dragonlands, it won't last for long. Players across all ranks will look to experiment instead of trying to play the best possible build as in previous patches to end Dragonlands on a positive and interesting note.
On vous l'avait promis, on a pris notre temps, et aujourd'hui ça y est : les clans sont là. L'idée tient en une phrase : les jeux auxquels vous jouez déjà devraient finir par compter pour quelque chose — et compter avec les gens avec qui vous les jouez déjà. C'est quoi, un clan ? Un clan, c'est une
Les tier lists de solo queue classent au win rate. Nous, on a classé les 173 champions à l'argent qu'ils ont vraiment rapporté : 380 308,98 $ sur 523 950 parties de League en 12 mois. Le podium ? Soraka, Zoe et Jarvan IV. Pas un seul ADC à l'horizon.
Le minimum de 6 $, les 5 % de frais de traitement, et pourquoi les crédits ne sont pas de l'argent. Les conditions que la plupart des plateformes enterrent au fond de leur FAQ, publiées ici en entier.